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AGOS - 3D Art

I work on the Ubisoft VR game AGOS as a 3D generalist
It was a eventful experience, very different from my first one with The Division 2 at Ubisoft Annecy.
We were a small team, with a very original game and we also experience the pandemic while we had to finish the game.

I also had many roles :
I work as 3D modeler for mothership parts and beacons, as Level Artist with asteroids layout and lighting, as FX artist and UI Artist, and even optimization & playtest

In the end I am very glad of the friends I got there :
@suzannedang
@omarsouissi
& also a Matthias Dubray, a wonderful programmer