Website powered by

Otherskin - Planetoids

Who wouldn't work on a Mario Galaxy inspired level ? It's a no-brainer xD
So yeah we had some headache with the level designer, Tiphanie Timores, as working on spherical playground is a very complex challenge : we needed to think the dressing upside down, guide the player, and keep visual coherence.
The lighting artist, Adrien Louineau, also had some hard ones but he eventually created a fantastic mood, like no ever in the whole game, and succeeded with one of the most complex mix of color with green and red.

I cannot leave you with the biggest challenge I had, on creating many planets with different shapes (torus, holed ball, ball, platforms) AND giving a natural feeling to this mess. Again my geology background was useful : I created a typical planet but only a 1/16 of it (blender and painter), and then reused it symetrically to get a full sphere, that I could transform to any needed shape.
And then for the cuts, I designed it as a real cut of a planet, with crust, mantle and magma in its core, with some gems and cristals. You will find these details working together anywhere in the level and I am so proud of that result !

Artistic direction/Concept :
https://alinalatypova.com/
https://www.artstation.com/romaindefelix
https://www.artstation.com/salome_gore
Lead Environment art :
https://www.axelcretinon.com/
Lighting Artist :
https://www.artstation.com/zeroidea
Environment artist :
https://www.artstation.com/tlongeac
https://www.artstation.com/ffhhtt
https://www.artstation.com/andrerizkallah

https://store.steampowered.com/app/1622630/Otherskin